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Institute of Ludology: Responsibilities and Goals

The ludology research unit draws on game-based methods to explore both theoretical realms as well as practical topic areas.

Playing child

Playing child

As children, we humans experience our surroundings at play, we play around with our phantasy, engage in role playing games, design building buildings and technology in our minds and construct them with our hands. We invent regulations, establish new rules or urge to change existing ones.

Just like nature, love, work, power and death, play counts among the basic phenomena of humankind. Hence, numerous scientific disciplines concern themselves with the various constituent aspects of play and games. The field of ludology aims to be a distinct scientific discipline that conducts interdisciplinary research and has and exerts a transdisciplinary influence.

Being a resident at “design akademie berlin – SRH Hochschule für Kommunikation und Design”, the Institute for Ludology operates cooperatively with its network of experts that spans across various universities.

Ensuing from game-based research questions, observations, analyses and assessments the field of ludology explores the greatly complex phenomenon of play and games from different disciplinary perspectives and thereby strives to bring structure into the theory of play behavior and to develop models for observation, analysis and decision making.


German version: Aufgabenstellung und Ziele